> For the complete documentation index, see [llms.txt](https://realfevr.gitbook.io/realfevr/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://realfevr.gitbook.io/realfevr/fantasy-football-platform/what-are-the-fantasy-leagues/game-modes/classic-leagues/player-prices.md).

# Player Prices

A player's price varies in accordance with the demand for that player. Whenever there are a lot of users (your rival team managers that you must beat in the leaderboard!) buying or selling a particular player, the price is going to fluctuate according to supply and demand.&#x20;

For example, if a player's price goes down 0.1M, it's because many users are selling that same player.

\
**Final Notes:**

* No matter how high or low the demand for a player is, the maximum amount of price variation is 0.3M.&#x20;

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